The tower
Space
Drop a blockThe main action
G
Double block size
H
Halve block size
Y
HealScales to the goal
S
Save the run
R
Restart the run
Esc
Pause

Time the block, keep the tower alive, and watch chat add and take away whole floors.
Heal is the money maker: it pays a slice of the distance left to your goal, so it is worth a fortune early and almost nothing near the finish. The + and - gifts scale the same way while Dynamic gift scaling is on (Ctrl+M).
Custom keybinds set inside a game take precedence over these defaults.

Two teams race across a collapsing rope bridge. Planks go down, planks get pulled.

One tap, one bird, one very loud comment section calling every mistake.
NewA 3D chalkboard counter that runs the whole stream. Planes, bombs, resets.

Bounce up an endless tower on springs, rockets and the occasional hole.